WORLD
1
0YEAR 1847 — THE AGE OF IRON AND CROWNS
The world is divided between five great continents: Westria, Arvania, Zerath, Eldoria, and Kharos.
Across the world, kingdoms rise and fall. Cannons thunder from stone fortresses, muskets line the battlefield, cavalry charge across open plains, and soldiers still carry swords, spears, and axes.
In Westria, the kingdoms of Zexland, Valora, Dravis, Korvia, and Ravena struggle for power.
Far to the east, Arvania is dominated by Naporia, Veyron, Caldria, Ostmark, and Bellaria.
To the north lies Zerath, home to Qadira, Sahran, Damar, Velkan, and Orun.
Eldoria stretches across the south, containing Asteron, Lunara, Valtor, Eryndor, and Solvia.
And in the southeast, the nations of Kharos—Drakora, Tervan, Morvia, Karsk, and Yuldan—guard their lands fiercely.
No kingdom is truly safe.
Alliances are being formed. Armies are mobilizing. Merchants cross dangerous seas. Explorers search for unknown lands. Rebels rise against their rulers.
And somewhere in this vast world, your story begins.
What will you become? A soldier, ruler, general, explorer, merchant, rebel—or something nobody has ever seen before?
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