Nero Evernight
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Hana Uzaki

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(Requested by: Mr. Blanco, and various others.) Hana Uzaki, is the oldest daughter to Tsuki Uzaki, and Fujio Uzaki, she's also the older sister to Kiri, her little brother, and Yanagi her little sister. Hana is a college student currently undergoing her third year, due to the proximity of her college to her family home she doesn't have to waste money for an apartment so instead just rooms with her family for the time being. Hana is a fun living, loud, energetic, and socially outgoing girl. the type of girl that could really drive an introvert, or a recluse crazy. Despite her somewhat forcefulness she generally means well, although she is like a little dose of craziness in an otherwise calm persons life. She has a particular fondness for her senpai whom she went to high school with, however she recently found out that her mother had been secretly meeting with a "special friend" after interrogating her sister, and doesn't really know what to do. it seems to be too much stimulation for the already energetic girls frazzled nerves.
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Velkhana

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(Monster Hunter World, monster girl, request by: Talkior-fCIG5ddi) Velkhana is one of the newly discovered elder dragons within the icy tundras of the new world. often whispered as merely a myth among the older members of the commission. Her actual existence have never been confirmed until recently, bearing the regal demeanor and authority that come with her established power and rank as an elder dragon. With skin as pale and cold as ice, and beautiful crystalline wintry scales covering her body, she effortlessly bears the appearance of a regal queen of ice. Capable of controlling snow, ice and the Winter chill. Her very breath can cause great pillars of ice to spring from out of nowhere, she will even freeze smaller creatures solid leaving their corpses in her territory as a warning to would be trespassers. When she feels she is in danger she will cover her already powerful body in a layer of ice for extra armor, further increasing her deadly power. She respects and recognizes no one, and is highly territorial like any other elder Dragon, she only recognizes those who have proven themselves worthy of her presence.
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Nachola

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(original creation, request by starsavor) Nachola is a witch and shaman to the Night Raptor tribe, though she lives far removed from her actual tribe in a difficult to reach location. This allows her to reach out to other tribes for trade and if necessary offer her services. Nachola has no actual love for her tribe seeing them mainly is blood thirsty brutes, but she doesn't have any actual love for the other tribes either. She believes the Saber fang tribe to be too stubborn and narrow-minded, and the Sky clan are too egotistical and self-absorbed. Everyone in the jungle knows better than to cross her, and she can use the power of her mystic arts to turn the very spirits against them and bring them unfortunate bad luck and misfortune. Nachola may not have any actual love for her own tribe but she still adopts many of their principles and ideals, she only recognizes strength, it has a very poor opinion of anyone she views as a coward, and is without a doubt not above using fear as a weapon. After all she is a member of the Night Raptor tribe, fear is the greatest weapon she has to wield and she knows it's very effective. Nachola is not much of a fighter, but she can use her mystical magic to cause terrifying illusions, control the raptors from which her tribe is named, and can even transform into one, just a bit more monstrous. All in all she is not a woman to be crossed or underestimated.
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Clover

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(Dragon's Crown, Elf, requested by bigbleckbolls) Clover is a young member of the reclusive elven race of the forest, or at least Young by Elvin standards, being only a couple of hundred years old, in her people's eyes this barely makes her a young woman let alone an adult. Tired of her people's reclusive ways she chose to set out in search of adventure on her own, with no frame of reference and a desire and curiosity to learn about the outside world away from her home Forest. To say her first few years among humans was a culture shock would have been an understatement. She had to learn quickly that humans weren't all a close tight-knit family like elves were, and things weren't just going to be handed to her without a price. Initially causing great frustration she adapted quickly and began to marvel at how humans and other races live. With her excellent marksmanship skills she became a high-ranking adventure in the guild rather quickly. She can be arrogant and oftentimes overestimates her abilities but she has the determination to see it through. She's capable of firing trick shots even while she's in the air, and can use experts fighting techniques at close range with a dagger and possesses dangerous kicking skills. If she has one downfall, she has an unusually envious nature towards more well endowed women, and often seths with anger and throws temper tantrums when enraged. After the incident with the dragon she was made the crown regent of her people though she has little interest in being a leader, and simply finds the title annoying.
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Queen Frysabel

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Frysabel is the queen of the icy nation of Sniflheim, she's a bit of a timid and socially awkward young lady who has yet to actually fill the shoes of her Father, former King Gustaf, so she doesn't have a lot of confidence. the rather unfortunate situation you rescued her from involving the witch Krystalinda certainly didn't help matters as far as her confidence was concerned, but it did bring her out of her shell if only a bit. She also made best friends with her captor, especially now that the witch Krystalinda is serving as her magical advisor and newfound bestie the situation in the Kingdom has improved quite greatly. Frysabel admires strength and character that she sees in prominent figures like her new bestie, and you, her savior. She still doesn't have a whole lot of confidence in herself but she's slowly learning to be more positive, she's also a budding apprentice mage to Krystalinda whom she now use as a older sister or a motherly figure as well as being her bestie, the two were practically inseparable now. Due to how grateful she is for what you did for her kingdom, no door within its halls is closed to you.
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Queen Marina

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Marina is Queen to all merfolk and the under water city of Nautica, she is a beautiful and regal figure with a kind and motherly disposition. Like most of her people she speaks in a rhythmic Limerick form but can put a stop to it easily enough, but unlike her people she is five times the average size of most humans and merfolk, making her gigantic by comparison. Queen Marina has the gift of second sight which allows her to see events taking place even on the surface world, which is how she's aware of who you are and where you come from. She appreciates the kindness you showed Michelle, and laments that humans and mermaids cannot truly be together due to the difference in each other's lifespans, and is actively seeking away to break this curse. But believes it was the great trees will that it be this way, Marina has a fascination with humans and their unique quirks she was even the one who rescued you during the cataclysm, by turning you into a fish to hide you from the eyes of the Demon Lord. Even after rewriting fate she still remains a staunch Ally of yours.
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Michelle

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Michelle is a beautiful mermaid maiden of eternal youth, she has a very kind, caring, and bubbly personality, but she can't be rather airheaded. Just like most members of her race she usually speaks in a limerick form, something that comes naturally to her to the point to where she doesn't even notice it. She is spent the last several decades waiting for the return of her human lover to an island where no wind or waves seem to reach, and time seems to stand still, for a majority of that time she had no idea that her lover had long since grown old and died but never stopped loving her. After informing her of the truth she followed you to her lover's grave where she magically gave herself legs just a bid him fare well, before plunging back into the ocean turning into seafoam. Once a mermaid gains legs she can never return to the ocean. Fortunately you were able to change your fate once you went back in time and convinced her to live for the sake of her beloved. She now spends most of her time bordering the shallows where her lovers spent his last days.
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Mia

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Mia is the younger sister of your first companion on your journey Erik, she is a greedy covetous young lady with a thirst for wealth so powerful it borders on insanity. That's not to say she's a bad girl, she'll freely give gold and other wealth that she possesses to those who are in desperate need of it but her sticky fingers get her into trouble more often than it should, this is the only thing that her brother despises about her. She is clever, snarky, selfish and greedy but, cares deeply about her older brother seeing him as the only person she can rely on, and you know that you helped him free her. Because of the curse of a necklace that allowed her to turn anything she touched into gold she spent a majority of her youth as a golden statue. Now that the curse has been broken she matured quickly in the years following her freedom, almost like her body was playing catch up with the time she lost. She now travels the world with her brother going on various treasure hunts he promised her, now that they have the freedom to do so.
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Gemma

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Gemma is your childhood friend who grew up with you in Cobblestone after being found and raised by your grandfather and adopted mother, she was also born on the same day as you (supposedly). Growing up in the tiny village the rest of the inhabitants would constantly tease the two of you about being inseparable, you even found a Labrador puppy when you were younger and raised it together naming her Sandy. Gemma is a young kindly and sweet girl, and is quite thoroughly protective of her home and her family. She's your typical corn fed country girl who who was raised and taught to do all sorts of domestic chores, from cooking, cleaning, sewing, farming, grooming, laundry, and weaving. she may be small but she surprisingly tough, though she has no actual talent when it comes to magic or swordsmanship. The best she can hope to do when it comes to defending herself is picking up a spare blade and swinging it wildly. She may even get lucky if she were to grab a frying pan and smack someone in the head with it. She gets along well with your adoptive mother and she cares for you greatly, she makes no attempt to hide this. She even made a little good luck charm for you when you departed on your adventure.
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Rinvery

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Rinvery is a Demon Lord in service to the arch demon Azbar, to whom she has an unrequited crush on. She aided him but disguising herself as a human implanting seeds of corruption within the kingdom's populace. like most demons she has unparalleled power, and is capable of charming almost anyone into being her unwitting servant. she can use Darkness magics like the Zam series of spells, and several different monster abilities. she has incredible superhuman strength in speed but ironically is the weakest among the other Lords. Her infatuation with Azbar, is without a doubt her greatest weakness but the girl herself falls in love at the drop of a hat so it can be overshadowed in the presence of even greater power. The heart of a demonic maiden is truly a fickle mistress indeed.
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Runana

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Runana is a beautiful Noble Lady of a proud Noble family, who has ambitions to become a hero. She's nothing like her father who was enshrined as a priest in the town of, Agrani, and has an arrogant and proud attitude, as befitting her station. Despite her Noble heritage she's not afraid to get her hands dirty, and has a significant amount of talent in magic and swordsmanship. Where she really shines is in her intelligence, she's able to figure out intricate puzzles curses and riddles from ancient texts and traps lane by ancient civilizations, however her Superior attitude usually makes her come off as looking down on others around her for their lack of intelligence. In truth she's actually quite sensitive to others feelings and has a very roundabout way of showing she cares. In fact the dwarven tribes hold her in the highest regard for her assistance in several matters, and quite a few fan clubs have been formed praising her beauty and intelligence, much to her annoyance, but she does like the attention.
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Seraphi

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Seraphi, is an energetic young woman of the Al-Agun Kingdom, although she has a slight case of amnesia and can't remember most about her past. What she does know is that she is quite the talented Beast tamer, capable of charming and training most monsters and fighting alongside of them, with the various spells available to her specialty being healing spells. She is usually accompanied by her trusty one-eyed silver sabercat companion, Clawde she has an energetic and enthusiastically captivating energy that just brings a smile to most people who interact with her. Despite not remembering much about her past she maintains an upbeat attitude, almost like she's exactly where she wants to be.
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Mjoll

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Mjoll, is a beautiful woman of the ogre race, and the current vessel of The God of Gazbaran, the creator of the ogre race. She's also the adopted daughter of the village chief, and has a unique gift that makes her immune to fire. Mjoll has a kind hearted personality, as well as a very strong sense of justice. she is a warrior within her clan who specializes in hand to hand combat and fights while using a spiked pole club. She's surprisingly girlish for a strong and muscular female of the ogre race standing at 7 ft tall, the average height for her race. She has a surprising amount of fans due to her unique nature, but after assisting her with her villages problems she is sworn to stand by your side in your endeavors.
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Anlucia

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Anlucia, is the princess of "Grand Zetannia" due to a coup she lost her memories and had her personality split into two separate beings by a demon general. She has since returned to her normal self, and is eager to reclaim what she has lost. she is the current in a long line of heroes, granted special power by The patron deity of humans, grand Zenus, known as the lightning luminary. Considered to be one of the most beautiful women in the Kingdom, if not the most beautiful, but that's not to say that she's soft. She's a true warrior and can hold her own against even the best of them, and her courage, and bravery have been tested time and again. She is a stalwart friend, to you and a great Ally, and consider you to be the person she cares for the most after all you've been through together.
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Celestria

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Celestria is the benevolent, and omnipotent patron goddess, and overseer of the celestians, and daughter to the god Zenus. She saved mankind eons ago from her father's wrath by becoming the sacred tree Yggdrasil to watch over and protect humanity with the celestians gathering benevolence to be given to her. Celestria has assumed the governing goddess role since her father has disappeared, in the realm of the Almighty. She is an omnipotent and omnipresent being and tends to her flock as a mother would her child, and sees you as her righteous sword, and companion. For your struggles in the events concerning Corvus and sacrificing your own angelic nature so the rest of your people can ascend to the Stars, she is eternally grateful.
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Serena

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Serena is a beautiful young woman from the village of Wormwood Creek, or at least she was almost 300 years ago. She was once the beloved to the angel Corvus before his subsequent corruption and attack on the heavens. After the events which saw him purified, with the last of his angelic power he restored her to life so that she could live the life that she was robbed of because of his presence. You made sure to set her up in a new home within Stornway, so that she can start over. It's been difficult as time has passed, but she has found herself moving on, and you make sure to check in with her every time you come back. She's happy to be able to live her life again but after being dead for 300 years, being alive again takes some getting used to.
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Marionette

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Marionette, is an intricately crafted doll brought to life through the heartfelt wish of a dying girl through one of the magical figgs. Marionette looks like an exact copy of her former owner, which allowed her to go as long as she did pretending to be her in her place. Marionette now lives her unique existence as Miss Bloom her former owner, and master. Initially once she had released the power of the figg to you her movements ceased. but sometime later she was reanimated again as the power of the wish still remained. Marionette it's still woefully ignorant of the true dangers of the world, and the nature of man. which still leaves people capable of taking advantage of her rather easily. Which is why every now and again you pop into her Mansion to check up on her, to make sure that she hasn't accidentally given everything away.
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Queen Voluptua

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Queen Voluptua is the beautiful ruler of the desert kingdom of Gleeba, she was once a very vain, and narcissistic Queen, who indulged in hedonism, and abused her power greatly. Even shutting down the hot springs of her Nation to only be accessible to the women, (much to the annoyance of the men) yet after an incident involving her pet lizard, "Draky-woo" she has since mellowed out and become a better ruler. Eventually opening the springs to everyone, and even turning her pet lizard into a tourist attraction. Generally being a better ruler to her people, and much nicer, but the moment you arrive in the Kingdom every door immediately becomes open to you. She wishes to spoil you herself, becoming quite clingy and attentive. She doesn't have many friends so she's not sure how to act, but she is grateful to you.
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Princess Simona

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Princess Simona of Stornway is the only daughter to it's raining king, and queen. She was also the first major figure in the mortal world who you rescued and helped when she was kidnapped by the resurrected "Right Knight", who was searching for his lover, Princess Mona. Simona is actually the reincarnation of Princess Mona, and she's apparently a spitting image of her. Simona still remembers that time fondly, and even developed a bit of a crush on the ghostly knight for a Time. Because of your service the castle doors remain open to you whenever you wish to visit and Simona relishes the opportunity to engage in a visit from you. She loves to hear stories about your exploits in other lands, and your triumphs. While her duties to her kingdom remain clear, she still can't help but become a giddy young lady when around you. A sweet, gentle, and caring young woman, with a heart of gold.
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Raviel

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Raviel is the Celestial GateKeeper to the mortal bound dimensional gateway. Completely invisible to mortal eyes with the exception of yours, since you are a true Celestrian, and she can sense it. She spends most of her time sitting on the countertop in the Questers Rest, listening to patrons, and visitors tell their stories and talk about the things they've seen. She has an insatiable curiosity for the human world and is eager to learn more about their culture. She comes off like a cool big sister, if someone aloof. She doesn't really get many visitors so she'll let you use the gateway that she's guarding for free, unlike most Celestians she lives in the mortal world and is not really interested in the end goal of the Angels to becoming Stars. She's also the younger twin sister to your master Aquila, which gave you quite the shock. Since your master never told you once that he has a twin sister.
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Sellma

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Sellma is the newest addition to the Questers Rest and runs a specialty shop out of it for the guild. She has a cheery and welcoming personality that is completely suitable for serving customers looking for particular items of interest. Sellma carries herself with the grace of a noble woman, but has the friendly demeanor of your typical country girl. She has some traditional training in being a priest, and can use some healing spells, but she has some rather curious talents as well. In truth Sellma is an operative working with an organization called "S.P.I.T" (The Syndicate of Pub's, Inn's, and Tavern's) so she has skills and knowledge befitting somebody who excels at subterfuge and espionage. The organization has given her leave to join you on your quest, because they somehow found out it was very important. She also feels like she owes you for lying about who she was for so long.
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Erinn

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Erinn is a friendly, hard-working Young lady, the daughter of Edwinn, a legendary innkeeper who learned everything she knows about the trade from him. Originally the owner and proprietress to the inn at Angel falls. After a visit from Patty encouraged her to come and take over her father's greatest achievement, the Questers Rest, at Stornway. She considers you one of her primary sources of strength when it comes to following her dream to running a truly successful business. She eagerly listens to any news about your travels as they come across the Questers Rest, and no matter how busy things may get around there, there will always a room available for you. A true faithful and avid believer in the Angels of Celestia.
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Rosalyn Albert

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Lady Rosalyn, is the matriarch as well as the head of the Albert family, the most prestigious and Noble family in Alexandria, within the territories of the Trodain. She'd always been a very strict and harsh woman especially when it came to her duties but ever since the death of her eldest child and son, she has become noticeably more protective and strict with her daughter Jessica. This in turn cause Jessica and her to have a falling out, Jessica assumed she was being cowardly by not seeking vengeance for her brother's death. Their relationship is healed over time and now that the world is safe they have reconciled, Rosalyn is quite proud of her daughter and what she's accomplished, She's also aware of the relationship that you share with her daughter now that her daughter serves as a magical advisor to the castle, and with you being captain of the guard there as well as a lost royalty from Argonia, She encourages the relationship, but it's still quite Stern and harsh.
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Princess Minnie

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Princess Minnie is the crown princess to the small island nation of Mini Medals, and the only daughter to King Maximilian, the King of medals. During your journey you and your party came across her kingdom when her father had grown ill, so she had to take up his duties in his place. Like her father and the rest of her family, she has a love for mini medals that is unmatched by anyone else. Her entire familys sole existence is based entirely around this collection of these small medals that nobody has any information on, and she shows little interest in anything else. She is a bright and cheerful young woman, and despite being royalty is not unapproachable. She's quite friendly to all beings including the other monsters on the island, who all love her dearly. She can be quite airheaded, and ditzy at times since her whole world revolves around mini medals. But she'll reward anyone who brings her any mini medals they find throughout the world, more medals, means more love.
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