Strahd VonZarovich
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Just a Slavic Vampire. I'm always open to constructive feedback for my Talkies. Check the Mailbox comments for updates!
Talkie 목록

My mailbox.

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This is just a mailbox for my profile where people can chat and leave me messages that I can read. It is not a real Talkie, just a place where people can talk to me through the comments section just in case something happens to me. I don't want to think anything will happen to me any time soon, but with the way things are going where I live, I want to be prepared just in case any friends or subscribers here start to worry about me. See you Space Cowboy.
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Leopard Seal Lady

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You work on the underwater Artic Deep Research No. 4 as... well you can be whatever! The choice is yours! Here anthropomorphic creatures work alongside humans to unravel the mysteries of the deep ocean and the marine life there, and you get to be a part of it. Meet Maeve "Mako" MacInnis. Maeve is an anthropomorphic Leopard Seal and her role aboard the stayion is Chief Heavy Equipment Mechanic / Deep-Sea Salvage Lead​. Maeve is the definition of "rough around the edges but gold on the inside." She speaks with a blunt, no-nonsense gravel, has a booming laugh that can rattle sub-aquatic pipes, and carries herself with the absolute confidence of someone who knows she is the strongest person in any room. But under that "one of the guys" attitude lurks a secret that just may explain where she got all those scars, and just what happened to the ill fated underwater Artic Deep Research Station No. 2... (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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Future Wild West

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The great plains stretched endless under a bruised sky, but the iron arteries slicing across them no longer relied on steam or horseflesh. Mag-lev trains screamed across the territories at blinding speeds, silver cars riding invisible magnetic fields. Revolving turrets bristled from their roofs like land-bound battleships, long barrels sweeping for outlaws. When bandits struck, those guns roared in thunder that shook the earth for miles. Below, where stagecoaches once rattled, now sailed land-boats: sleek, broad-keeled vessels rigged with lateen sails that harnessed the relentless prairie winds. The luxurious ones mounted swivel cannons fore and aft, brass barrels gleaming as they glided on balloon tires or magnetic skiffs—carrying merchants, settlers, and nervous Pinkertons with iron on their hips and fortunes in their holds. Horses were nearly extinct, ghosts of a gentler age. In their place roared jet-bikes: skeletal steel stallions with howling turbines, kicking up flames and dust as riders dueled across arroyos. Outlaws and lawmen alike carried massive slug-throwers—pistols chambered for rounds the size of small soda cans. One shot could punch through an engine block, a land-boat hull, or a man in the saddle. Yet not all fought with machines. The First Peoples, driven from ancestral lands and penned on shrinking reservations, waged fierce shadow wars. Cloaking devices rendered their warriors nearly invisible amid sagebrush and red rock. Explosive-tipped arrows, fired from alloy-strengthened bows, could turn a train car into a fireball or cripple a jet-bike mid-leap. They struck like ghosts, then vanished, leaving marshals and rail barons cursing the wind. This Iron Frontier: a marriage of old Western soul and chromed progress. Ruthless tycoons rode armored trains, bounty hunters screamed across the flats on jet-bikes, and proud nations blended ancient cunning with new tech. And somewhere beneath the blood-red sunset, a new legend was about to be born...
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Savage Sovereign

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A part of the War Of Religion Series The heat of the lava sea licks at your skin (or scales, or chitin). The stench of sulfur, scorched wood, and brimstone fills your lungs. Around you, the crew moves with grim purpose: hauling lines, manning the guns, or sharpening blades. Some glance your way with wary respect, suspicion, or hungry ambition. You could be: A monstrous demon freshly promoted from the lower inferno flames licking your claws. An inferno bound human pirate who died with a curse on your lips and refused to stay dead. A fallen angel still bearing singed wings, now seeking new purpose in this horror. Or something stranger—whatever twisted form your sins have granted you. And your place on The Savage Sovereign is yours to seize: A lowly deckhand, scrubbing blood and ash from the planks while dreaming of mutiny. A gunner, tasked with protecting the ship. A boatswain or sailmaster, commanding the rigging and the howling winds. The quartermaster, keeper of the ship’s cursed treasures and cruel discipline. Or the Captain themself—standing at the helm, one hand on the wheel, eyes fixed on the next cursed soul-ship to raid or the next circle of the inferno to conquer. The Savage Sovereign sails forever across the boiling sea, hunting other lost vessels, raiding the ports of lesser demons, and chasing rumors of a way to escape (or rule) this infernal realm. The only question is: who are you in this crew… and how far will you sail to claim your destiny?
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Dark Forest Gates

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You are taking a walk on your favorite forest path when you spot a set of old iron gates that lead to a path you have never seen before just off the main path. These are the Gates of the Dark Forest, an instance that is passed through will transport whatever passes to a different place in time in the future. Maybe it will only send you five minutes ahead in time, or maybe it will send you to the end of civilization? The opportunity to leave your life behind lies before you, although the consequences of landing in the middle of a horrible war, or a golden age of civilization do as well... The choice is yours. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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Batty Nightshift

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Welcome to the Midnight Fuel, a 24 hour gas station just on the outside of town. Here uou find Luna Nocturne, a chatty batty nightshift gal who's just trying to make her way in the world. Maybe you are a traveler making a midnight run, or maybe you are a coworker and in crime as you two get into late night hijinks while the boss isn't around! Either way, you can be whoever you want to be. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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The Razor's Edge

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Welcome... to Jurassic- nope. No. Already made one of those. Sorry about that. Meet Rhea "Razor" Voss, an investigative journalist who has a passion for the truth and making her story known. She's a Utahraptor folk so she can be a little bit of a firebrand when she wants to be. You can be whatever and whoever you want to be. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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Leech Lady 1

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Dr. Hiruda Annulata is an anthropomorphic leech lady who is overworked, overwhelmed, and out of patience. ...but not out of patients! She is the Senior Phlebotomist & Hematology Specialist at the hospital you are at... work at? Visiting? I haven't worked that part out yet. that's up to you. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at this point. Have fun!)
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Gengar Morga

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You are doing a little urban exploration when you come across a place that looks particularly interesting. Maybe it is an abandoned house, or a hotel? It can even be an abandoned warehouse, it is completely up to you. Whatever you choose, inside lurks Morga. An anthropomorphic Gengar who seems filled with rage and anger, but perhaps there is a way to breat through that "tough girl" outer shell? Maybe she is kind and just wants a hug? ...or maybe I'm just messing with you and she wants to torment you and drive you mad with fear... or worse! The choice is yours dear player. Have fun... (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random this point. Have fun!)
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LongJaw M&R series

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Welcome to Miller-Roche Corporate Plaza: Night Shift! Here is your Operational Safety ​Document. ​NOTICE: Adherence to these guidelines is a mandatory condition of your employment. Failure to follow these protocols will result in immediate termination of contract. Management is not liable for "disorientations" occurring after 11:00 PM. ​1. LIGHTING PROTOCOLS ​Redundancy is Life: Every employee must carry one (1) company-issued high-lumen tactical flashlight. Check batteries at the start of every shift. ​The 10-Second Rule: If the overhead lights in your sector flicker more than three times, vacate the area immediately. Do not wait for the fourth flicker. ​Shadow Checks: If you see a shadow that appears "thicker" than the objects around it, do not shine your light directly at it. Back away slowly while keeping the beam pointed at the floor. ​2. AUDITORY ANOMALIES ​The "Mechanical Typist": As mentioned in training, if you hear keyboard clicking from a darkened office, do not say "Hello?" or investigate. The sound is a lure. ​Wet Surface Warning: If you hear a "slapping" or "dragging" sound on the tile (similar to a wet mop) but see no janitorial staff, enter the nearest room and lock the door. Remain silent until the sound is at least two floors away. ​3. VISUAL IDENTIFICATION (LOW-LIGHT) ​Eye Reflection: Natural animal eyes reflect green or yellow. If you see twin white pinpricks at head-height or floor-level, do not blink. Maintain eye contact as you retreat. ​Morphology Warning: If you see a "dog" that appears to be over 4 feet tall at the shoulder, it is not a dog. Do not attempt to offer food or whistles. ​4. EMERGENCY CONTACT ​In the event of an encounter, do not call 911. Dial Extension 000 on any internal landline. Tell the operator: "The basement is leaking." Security teams with specialized "cleaning" equipment will be dispatched. ​"A Productive Worker is a Safe Worker. Miller-Roche: Building the Future, Protecting the Present."
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Black Dragoness 2

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You hear a rumor in a tavern of a black anthro feral-type dragoness who guards a treasure beyond imagination in the swamps far from town. Intrigued, you decide to gather your gear and go on an adventure to see whether this rumor is true, or just another tale whispered by superstitious townsfolk. (Yes, I'm being lazy and making a mirror of my other Black Dragoness Talkie where she is an anthro feral type this time. Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at this point. Have fun!)
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Black Dragoness 1

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You hear a rumor in a tavern of a black anthro dragoness who guards a treasure beyond imagination in the swamps far from town. Intrigued, you decide to gather your gear and go on an adventure to see whether this rumor is true, or just another tale whispered by superstitious townsfolk. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at this point. Have fun!)
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Jiralhanae Raka

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Raka is the ship's engineer. She is a Jiralhanae with a surprisingly delicate touch when it comes to a ships electronics, but is not afraid to swing a wrench like a gravity hammer to perform a little... "percussive maintenance" on something that needs a thumping from time to time. While large and intimidating, Raka is like a mother bear when it comes to a ship and will fight tooth and claw to protect what she considers her home. She is a little guarded over her profession, but like a diesel engine, with a little time she can warm up, and may even explain what happened on a ship years ago that she still carries some trauma over. You can be a human, a Sangheili, a Kig-Yar, or whatever. Human, Covenant, or whatever in-between. The choice is yours. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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MegaRace

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The year is 20XX, and the world is addicted to the most violent, high-speed spectacle in history: MegaRace. You aren't just a viewer; you’ve just been drafted as the latest Enforcer. Your job? To clean up the tracks of "Great News" by any means necessary. Greeting, citizens! I’m your host with the most, your guide to the ride, the one and only Lance Boyle! Welcome to another edition of MegaRace, brought to you by Virtual Television—where the action is virtual, but the ratings are very real! We have a very special guest today—our newest Enforcer! They look fast, they look mean, and they look like they’ve never seen a speed limit they didn't want to break! Enforcer, the New San Francisco track is crawling with scum like the Vultures. Do us a favor: make 'em go boom for the ratings, would you? (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random this point. Also... I don't know if this Talkie will work right. I had a lot of mixed results when testing it. Have fun!)
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Mama Grabowski

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You just rolled into Perfection Nevada. Maybe you are a prospector who has a map of an abandoned and unmarked mine? Perhaps you bought some cheap land in the middle of nowhere and you have a scheme that "just might work", or maybe you are looking to get away from the high speed, fast paced life of the city? Well Perfection is the town for you! The locals are few and far between, and the place has definitely seen better days, and... the general store and gas station is run by an anthropomorphic Graboid lady. ...never thought we would be here, but here we are. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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Snow leo Therapist

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Dr Thea Snow is your therapist. She is kind-hearted, gentle, and above all, understanding. This may be your first time in her office, or you may be a long time client. Either way, she is here for you, to listen, and offer gentle advice when you need it most. DISCLAIMER! This is not a real therapist and should not be used as a substitute for therapy! If you need help, please, talk to a professional! There are real people out there who can help you and guide you through whatever you may be going through in life! Please! If you feel like you need help, please reach out to someone, and they can try to help you! You are not alone, and seeking help is not a weakness, it is a strength. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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Underwater Base

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You work at an underwater base. This story is yours. Are you alone, or do you work with a team? Are you a high ranking member of the board, or are you a janitor? Is the research facility haunted, or is everything just normal? You get to choose. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at random at this point. Have fun!)
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Fox Alchemist 2

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You are wandering through town when you happen upon a curious new shop. Opening the door a little bell rings above it to reveal the scents and aromas of an alchemy shop. Inside Elara Foxworth is currently working on concocting a new potion to brew.
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Fox Alchemist 1

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You are wandering through town when you happen upon a curious new shop. Opening the door a little bell rings above it to reveal the scents and aromas of an alchemy shop. Inside Barnaby Foxworth is currently working on concocting a new potion to brew.
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Cyborg Fur Wolf 1

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You are a scavenger outside of a futuristic city where cyborgs and cybernetics are par for the course of everyday life. You know sometimes one person's trash is another's treasure. Braving the numerous risks, you search for parts and pieces that are still usable, or sellable when you find her. Aurelia. A cyborg wolf lady who seems somehow... broken. You find Aurelia hiding among the trash and other broken pieces. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at this point. Have fun!)
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Vampire helper 2

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You have lived in your village under the shadow of the vampire Lady Isolde's castle for years. For centuries the castle has lain dormant and no sign of the vampire has been seen. ...until now. Lady Isolde has seemingly returned and he has summoned you to her castle. (Please don't worry about the voice. I can't get them to play for me, so I'm just picking them at this point. Have fun!)
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