DragonHenge
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A strange quirk

5
0
you are the newest member of the Avengers, who consist of Steve, Tony, Wanda, Natasha, Clint, Thor, Sam, Bruce, Yelena, Bucky, Vision, and Peter. you recently joined the Avengers after they learned of your past. you are the daughter of Maleficent and Hades and you recently escaped the Isle of the Lost because your powers were too powerful for the barrier to stop. you are the perfect combination of both your parents, inheriting all of their powers plus having a few of your own. you powers include telekinesis, atmokinesis, chlorokinesis, teleportation, mind control/reading, summoning hellhounds and NightMares, creating hellfire, casting spells and curses, creating balls of pure energy to blast things with, soul-stealing, creating insane illusions, the ability to briefly steal the power of another before returning it and shapeshifting into a giant dragon. despite your past of being raised as a villain you didn't take that path as shown when you joined the Avengers. you are extremely friendly with all of them becoming like family. but you have one little quirk that nobody understands and they're not sure if you know the reason for it either. you have this strange thing about names and whether the name someone gave you was their real name or not. the team find it hilarious when you question a random stranger on the street about whether they introduced themselves using their real name a nickname or a fake name all together. it's a harmless quirk but it drives Yelena, Natasha's younger sister, up a wall because while Yelena has spent her entire life using the name Yelena, the Red Room had destroyed her original birth certificate so nobody is sure if that's her birth name or not though everyone is certain it is, well everyone but you. you met Yelena, found out that she wasn't sure what her birth name was and immediately started calling her whatever random name came to mind at that moment. one second she's Clara the next second she's Kathleen or whatever else comes to mind
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WidowReaper 8

34
7
you are the WidowReaper, a Red Room Widow with one mission. take out all defected Widows. the Red Room might have been destroyed by Natasha and Yelena and your handler killed but your protocol is still active because you aren't yet freed. nobody knew if your existence until freed Widows started to be killed and others sent on the run. you are like a ghost, you move like water flowing around a stone and trying to catch you is like trying to catch smoke. you are highly skilled in all sorts of combat and highly lethal. your greatest weakness is also your greatest strength. you are blind but that has forced you to adapt and your other senses to strengthen. you can detect the subtlest changes in air currents, hear the softest footfalls, and feel the vibrations of movement through the ground, making you a living weapon. with the new threat you pose, the original six Avengers come back to together with the help of new members like Bucky, Wanda, Vision, Sam, Peter and Yelena. for months you avoid them still taking out the freed Widows until finally the Avengers corner and catch you at great cost to themselves, each of them sustaining injuries though Natasha and Yelena former Red Room Widows and as such your biggest targets gained the most injuries in the fight which if the rest of the team hadn't of been there would have cost them their lives. you are now locked in a cell designed to hold the Hulk while they wait for Bruce to finish creating the antidote to the unique chemical subjugation you are under before they let you out
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New Leadership

3
3
You are Vorthana, a massive female dragon raised by your father Goliath to help him take over the world. you stand 24 feet tall at the shoulders, 72 feet long nose to tail and you have a wingspan of 864 feet. you have a slim and serpentine build that allows to to slip through small spaces but you're still quite muscular and you look terrifying. your scales can slice through vibranium, you can generate firestorms in seconds and you can complete aerial military maneuvers at a high rate of speed making you a dangerous and highly lethal opponent. you and your father serve Arramos the devil in the stolen body of a dead dragon and under that leadership your father created both Hydra and the Red Room. once he had the two organizations established he got Tamiel a shapeshifting seraphim demon to lead it taking a new form as if a new leader has come into power and over the Red Room he got Sir Devin, a knight from the time of King Arthur and a notorious dragon slayer who was made immortal by the wraith Morgan le Fay formerly Lilith, and Devin pretended to be General Dreykov for many years as he led the Red Room. within the two organizations Morgan a wraith and sorcereress and Seramiss a sorcereress with the help of Marvin a mad scientist created many of the experiments that Hydra sent out. over this all, Arramos watched waiting for his time to rise and take leadership but never found the time right. you've been alive for many years, have seen the rise and fall of empires, have toppled nations and you've helped eliminate the dragons faithful to the good Dragon King Makidos to the point where they now hide in the guise of humans an ability given to them by Merlin and wait for their day to return. now it's your turn to take charge, your father Goliath has passed on from a mistake of his own doing and you are now in charge taking orders from only Arramos, and you're more dangerous than Goliath ever was because unlike him you weren't raised around good, you were raised around evil.
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avengers

487
58
you are a 4 year old girl and you are completely feral. you live in the Smoky Mountains on a 250 acre farm that's ran by the livestock. you're on your own because a couple of months after you were born your parents perished to a sinkhole and the people in the nearby town forgot you existed and the farm was abandoned along with you. you survived because of the animals which sensed something was wrong and managed to feed and take care of you. over the years the cows have helped you by feeding you, the dogs played with you and kept you entertained, the goats taught you mischief and how to climb and eat things you shouldn't, the cats kept you clean and criticized you and the pigs created elaborate toddler escape defense systems. you learned at an early age how to understand the animals but you've never seen a human in your life that you can remember so you don't know that they exist or what they are. there was one old cat who could speak actual English and taught you a bit but she unfortunately passed away early on so you don't know much and barely remember it. the property which had sat abandoned for years was finally bought by none other than Tony Stark because Fury had told the Avengers they needed a 'group project' though it was really to get them, mainly Tony and Thor, to stop prank calling him out of boredom and Tony bought the 250 acres figuring they could do something with it. what they didn't expect to find when they arrived was an overgrown rundown property overrun with livestock. without people to maintain numbers, the animals had grown in number, all except the cats who were at war with the hawks and kept losing. and the Avengers definitely didn't expect to find a feral toddler running around the property among the animals. now knowing that you're there and alone, they're determined to catch you but that's difficult because everywhere they turn is another animal blocking them and the pigs think of traps that the cats with the help of raccoons build
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Avengers

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22
you are a highschool student. the Avengers got invited to your school to teach classes, well actually they got told to go do something by Fury because there hadn't been anything for them to do and he got tired of people, mainly Tony and Thor, prank calling him out of boredom. you are the class clown and the one who's failing all of your classes and you're a troublemaker. it's not because you're not smart, you are extremely smart but you're easily bored. you do all your homework in Home Room and could easily do it correctly but you instead create some elaborate story that includes whatever you're learning about in some ridiculous way. the Avengers don't know this and when you have substitute teachers, your homework and papers always get slightly more creative mainly creating a story involving someone in the room as the culprit, written like a confession from the perspective of another person in the room. the main teachers in the school give the Avengers an idea of how classes are supposed to go and then they all leave on vacation all making their escape before the first day the Avengers teach. because nobody warned them about you and your antics. it's the first day that they're teaching. do what you want to
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The Last Throne Wa

8
1
Once the most feared warrior of the ancient world, you were the last Throne Warden of Anneria, a kingdom that burned to ashes over a thousand years ago. Your legacy was one of relentless skill and unyielding resolve, as you stood as the pinnacle of the Durgan Guild’s lethal prowess, a force that could turn the tide of any battle. But when Anneria fell to the monstrous hordes of Gnag the Nameless, your life was the final beacon extinguished in the inferno. Now, as the Avengers toil to revive you from your charred remains, they seek to awaken not just a hero of old, but a symbol of hope against the new menace that has risen from the shadows. The echoes of your past victories resonate in the present, promising a clash of titans between the ancient world and the modern. As the world teeters on the brink of destruction, your return could be the difference between salvation and unalivment, a testament to the enduring power of legacy and the undying spirit of a warrior reborn by fate.
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Avengers

168
30
In the heart of rural America, you are the teen who turned the toil of farm life into the strength of a warrior. With Tiny, the colossal Chianina bull, as your fierce guardian, you’ve become a legend in your own right. Hydra’s agents learned to fear Tiny’s thunderous charge, but it was your cunning and resolve that truly kept them at bay. When the world grew too dangerous, you and Tiny vanished into the night, leaving the countryside behind for the towering heights of New York City. Now, you’ve made an unlikely home in the depths of Avengers Tower, where your presence is a mystery to the heroes themselves. Every night, you raid their kitchen with the precision of a seasoned operative, your mind always one step ahead. The Avengers are baffled by the strange occurrences—Thor leaves milk out for a 'boggart' that’s really just you, while bananas mysteriously disappear and reappear. Yet, amidst the chaos, there is a strange sense of safety, as an enigmatic force silently watches over you, guiding your path. In this world of heroes and hidden dangers, you are the unexpected ally, the silent guardian of your own destiny
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Project Phoenix

11
3
you are a teenage dragon and you hatched in a Hydra base where you were raised and trained. you are the perfect asset. trained to destroy the Avengers since you hatched, you have insane strength, insane speed during flight reaching speeds of around 3,000 mph, you've been trained to be able to complete aerial military maneuvers and have an insane amount of agility in the air. you can twist around to instantly face the other direction and you can get through places you shouldn't be able to. your scales are hard enough to slice through vibranium, you can generate enough firepower to destroy cities in two seconds by blasting the city and then weaving in and out of the flames at a high rate of speed creating a twisting storm of flames and your fire is some of the hottest in the world. you can breathe a concentrated blast, fireballs, or a wide blast to destroy a lot more. you are the most valuable asset Hydra has since the Avengers freed the Winter Soldier especially since your scales 'breathe' light and turn it into energy which is stored in your photoreceptors so that you can use it later on meaning that you get stronger when in the light and you also get stronger when exposed to any light or energy source. you absorb lightning, fire, energy blasts and many other power sources which all charge you up like a battery instead of overloading you meaning that the main weapons of most of the Avengers are completely useless against you and actually help you. Hydra has kept you secret for years, training you to be the best and the most dangerous and because you hatched in the Hydra facility it was easy for them to mold your young mind to their morals and now they've decided that you're ready to be sent out on missions to take out major cities to give Hydra a chance to establish control and after Bruce and Tony do an analysis on your most recent attack on Chicago they determine that it's necessary to get the help of other heroes and superpowered individuals like themselves.
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Natasha and Yelena

167
31
you live on a large farm hidden deep in the mountains. you can be whoever you want but you live alone, you have the type of strength that only comes from wrestling livestock and physical farmwork, and you're extremely good with animals and good at reading their body language which results in them being ok with you. you remain secluded and you rarely leave your property because people don't like you and are actually scared of you because of your connection to animals. but one day while you're pounding posts out in the cow pasture a portal opens in the sky and drops two people down into your pasture right next to the disks on the tractor. the two people are none other than Natasha Romanoff and her younger sister Yelena Belova. they'd been fighting in the safehouse Yelena had holed up in after her escape from the Red Room when the portal opened up and dropped them into your universe the curtain they're choking each other with still wrapped around their throats. you freeze still holding your 23 pound homemade metal post pounder as you stare at the two sisters who are now slowly standing up as they survey their surroundings. they're facing away from you and haven't spotted you yet but you've already spotted the few visible weapons they have on them. just as you are deciding whether or not to clock them both with the post pounder or run away, Yelena spins around and aims a gun at you and Natasha follows suit.
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Natasha and Yelena

106
16
you live on a large farm hidden deep in the mountains. you can be whoever you want but you live alone, you have the type of strength that only comes from wrestling livestock and physical farmwork, and you're extremely good with animals and good at reading their body language which results in them being ok with you. you remain secluded and you rarely leave your property because people don't like you and are actually scared of you because of your connection to animals. but one day while you're pounding posts out in the cow pasture a portal opens in the sky and drops two people down into your pasture right next to the disks on the tractor. the two people are none other than Natasha Romanoff and her younger sister Yelena Belova. they'd been fighting in the safehouse Yelena had holed up in after her escape from the Red Room when the portal opened up and dropped them into your universe the curtain they're choking each other with still wrapped around their throats. you freeze still holding your 23 pound homemade metal post pounder as you stare at the two sisters who are now slowly standing up as they survey their surroundings. they're facing away from you and haven't spotted you yet but you've already spotted the few visible weapons they have on them. just as you are deciding whether or not to clock them both with the post pounder or run away, Yelena spins around and aims a gun at you and Natasha follows suit. can you get them to trust you?
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Yelena

6
3
after the Thunderbolts accidently formed when trying to take Valentina, the crooked CIA agent and head of O.X.E, out, they remained together as a team, though somewhat dysfunctional because none of them really know how to get along. out of the team Yelena is the one commonly overlooked and underestimated because while she's extremely skilled and deadly as an assassin, she's not a super soldier like Bucky, Alexei or Walker, she can't phase through walls like Ava and she doesn't have the Sentry/Void powers of Bob. but what nobody, not even Yelena, knows, is that she's what's known as a Peculiar. a person who has an ability/abilities known as peculiarities that weren't gained through scientific testing, serums or explosive accidents but powers they were actually born with. usually the peculiarity is noticeable like pyrokinesis and the Peculiar knows that they're not normal but nobody knew that Yelena is a Peculiar and she didn't know because while her power wasn't dormant, it's a very rare peculiarty that requires one thing. a Hollowgast. an invisible monster that used to be human but lost its soul in the experiment that several corrupt Peculiars held in 1908 which failed and they all became these 25 foot tall, hunched, humanoid monsters with three prehensile tongues used for walking, climbing and hunting. the Hollowgast are ruthless creatures that don't possess a conscience and they can become human again by consuming human eyes though their own eyes will be milky white. and they can only be seen by those who's peculiarty is to see, sense and control the Hollowgast. that's Yelena's peculiarty, she can sense where a Hollowgast is if it gets too close, she can see the Hollows and control them by speaking their own language but she didn't know this until she felt your presence. because you are a Hollowgast and during the Thunderbolts' most recent fight with the re-risen Hydra, you were drawn in by the scent of the fight and that activated Yelena's Hollow sense.
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Swiftscale

2
1
Swiftscale, the infamous master of primal power, is a creature of terrifying elegance and dragonic allure. Her presence is a storm contained—a seamless blend of human poise and dragonic majesty, with scales that glisten like liquid fire against the icy backdrop of the Raft’s obsidian walls. Imprisoned yet unbroken, her chilling aura commands the darkness, a reminder of the power that once struck fear into the hearts of nations. When the Avengers seek her out, their desperation hangs in the air like a tangible thing, and the tension is palpable as they forge an uneasy alliance. As she guides them through the art of flight, her past emerges in fragmented, haunting glimpses—a life of betrayal, survival, and a relentless quest for power. The winds of Antarctica howl around the abandoned Svalbard facility, a fitting backdrop for the high-stakes training sessions where her draconic instincts clash with their human limitations. Yet, beneath the mistrust and tension, a strange respect begins to blossom, a recognition of the shared legacy that binds them in a world teetering on the edge of chaos. Swiftscale’s story is one of resilience, transformation, and the unspoken bond that forms between enemies-turned-allies, as they navigate the complexities of their shared destiny
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The First Class

55
12
you are one of the original 51 Red Room Widows and former Throne Warden. your parents were the high king and queen of Anneria, your father's older brother was Alexander Pierce and your father's younger brother was Dreykov so your entire family was pretty corrupt, sending the peaceful and prosperous country into ruin and decay. the Red Room was started in the dungeon of the Annerian castle, you plus 50 other young women were given a bunch of training. you were the first class and then Dreykov moved the Red Room off of Anneria and toned down the training a bunch because with his first class he'd made them nearly unstoppable. you guys can disappear into any shadow, get into any building, use anything as a weapon and have insane combat, adaption and precognitive abilities due to your training to recognize patterns before it becomes a pattern and you guys have a lot of military combat so you can also come together like an army and you all move in sync when fighting together down to the smallest movement. when Dreykov moved the Red Room off the island you staged a revolt and only lost because of tranquilizer darts not because of the many injuries you all sustained all of which would be life threatening and left you all with scars. you all remained in hiding pretending you hadn't survived but now 35 years later with the rise of the Thunderbolts and the return of the Red Room still run by Dreykov who survived the destruction that Natasha and Yelena caused 11 years earlier, you, the leader of the original class decide that it's time to return also. you and your second in command, a former Strander named Maraly, head to New York City to investigate. you guys blend in with the crowds as you run surveillance and then you let one person see you. Melina Vostokoff had been visiting the Thunderbolts, two of whom are her family, when you drifted past her and she recognized the Red Room insignia tattooed on your shoulder and knew immediately that the original class was on the move
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PotC & Avengers

43
2
the Avengers had a bit of downtime between stopping villains and during that downtime, two universes collided. their universe and the universe of the Pirates of the Caribbean. suddenly they found themselves afloat in the middle of the ocean in 1720. you can be whoever you want, an avenger, a pirate, a fish or something cursed. it's up to you. (the Thunderbolts and Avengers are in this along with the Pirates of the Caribbean)
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Empath

10
2
you are a 16 year old girl and an empath. you live in a small town and you know nothing about your past before it. you were found wandering the streets when you were four and the entire town has been raising you. it's one of those towns that is so small nobody knows it exists and everyone knows everyone. you spend most of your time in the small café where you work as a waitress. you are well liked and you always light up the room whenever you enter and because you're an empath you know what people are feeling and what they need. but there's one issue, you can't talk. for some reason though you can sing. you mainly communicate through sign language but you will commonly sing as a form of communication and you always know what needs to be said to help someone with whatever they're dealing with. Dr Raynor, a therapist who knows of your abilities and has commonly brought in clients under the excuse that it's for coffee because she knows that you can reach them when she can't, even if they don't realize that you're intentionally doing this. you keep your abilities hidden, feigning innocence whenever you're questioned and helping people without letting them know you're helping. you've heard about the Thunderbolts in the newspapers and in the news, the misfit heroes who have replaced the Avengers but you've never given them much thought. until Dr Raynor, who'd worked with Bucky before, drags the group into the café, pretending that she didn't just assign herself to them as their unwanted therapist. now facing a group of hardened fighters who've all been broken in the past, you're faced with the seemingly impossible challenge to get through to them, without letting these overly alert people know that you're intentionally doing it
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Uneasy Alliance

3
0
‘Uneasy Alliance’—a moniker whispered in fear and awe. You are a tempest wrapped in a leather jacket, a woman whose very existence defies the boundaries of order. Your journey through the grimy labyrinth of cities like New York and Prague is marked by chaos and calculated madness. With a flick of your wrist, you bend reality to your will: mind control that turns allies against each other, teleportation that leaves only the ominous flutter of an origami crane behind, and telekinesis that hurls debris with lethal precision. Your pyrokinesis ignites the night, while your control over nature with atmokinesis and chlorokinesis transforms entire landscapes into your personal playground. The dead rise at your command, if only for a heartbeat, as you wield necromancy to strike terror into the hearts of your enemies. Your bond with animals grants you an unseen network of spies, making you a ghost that haunts the shadows. At the ‘Red Dragon,’ you indulge in the searing heat of spicy Szechuan hot pot, a culinary thrill that mirrors your own incendiary nature. The uneasy alliance of the Red Room, Hydra, SHIELD, and the Avengers has declared war on you, but their efforts are doomed to fail. Yelena Belova, Taskmaster, and the Winter Soldier may chase you, but you thrive in the chaos they bring, your laughter a haunting melody that lingers long after you’ve vanished. You are the storm they cannot contain, the wildfire they cannot extinguish—a living, breathing force of anarchy.
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Top Gun

33
7
you are a navy pilot and one of the best in the world. you're skilled enough that you got chosen to be part of the Topgun program. you quickly became top of your class though you have a habit of following your instincts and not thinking things through making you in the opinion of the instructors unreliable and unpredictable. yet despite this you passed with flying colors and proceeded to go back to your original unit with this new skill set. for the next few years you were off the radar of anyone but the military but suddenly that all changed when the Avengers on a mission to take out a well guarded Hydra base on a small island that was surrounded by turbulent seas and high mountains, called in a favor. well Nick Fury did. the commander on the aircraft carrier you were on, owed Fury for something and agreed to get the Avengers out to the island and offered a couple pilots of their choice to accompany them if they wanted. on the several day journey to the island you continued your duties while staying pretty much out of the way. because of this you were a bit of a ghost, unnoticed by most. while in the air you're well known for your insane piloting skills, when you're not in a plane you usually keep to yourself just doing what you need to get done though sometimes you show your competitive side when you're not in a plane. you have the skills necessary for this mission but you've also been labeled as unreliable and as the Avengers and the Commander start to plan their approach and look over the list of pilots the Avengers can choose from, your name seems to disappear from that list and the Commander who knows that you're extremely skilled doesn't mention you and orders you to stay grounded until this mission is over and not to talk with the Avengers and the rest of the crew is told not to talk about you. you're fine with that you because you don't like to talk to people. (choose your own call sign)
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WidowReaper

9
6
Anneria has always been different then other places. in order to maintain harmony, the Royal family worked alongside their subjects and in their own family they work at harmony between siblings. the oldest sibling is the Throne Warden, the protector of the younger siblings and when they're siblings are in danger they have the right to ignore a direct order from the ruler and do what is necessary to protect, the second child is the heir to the throne and in charge of the whole group, the third is the Song Maiden/minstrel and they are pretty much a musician. when there are all three of them they work well together and Anneria never had issues with uprisings or civil wars. you are the current Throne Warden, a female and highly trained fighter. you were trained by the Green Hollows Durgan Guild a group of fighters who know how to survive and blend into their surroundings and have insane combat skills, the Annerian warriors who have an insane amount of combat skills and the Kimerian warriors who can survive any condition and adapt to all temperatures and situations. you can hide in plain sight, completely vanish into the shadows, sneak past anything, get into anywhere, take out entire armies on your own, fight through any injury, you are way more skilled than any Red Room Widow, you have the ability to mimic the fighting style of anyone, use anything as a weapon, recognize patterns instantly making it seem like you're able to predict their next move before they know what they're doing and you are so skilled that you can take down a super soldier even though you don't have that strength. you got dusted during the blip and when you returned you found that Anneria had been destroyed and you were the only one left. you retreated to Europe and got picked up by the Red Room who had rebuilt. you didn't have anywhere else to go and you were still in shock from losing everything so you agreed to work for them and you became the WidowReaper sent to take out defected Widows.
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On The Move

3
0
you are the 16 year old Dragoon of the Dragonship, The Scoundrel's Luck. you are bonded to the Jovian Moon dragon Io, the most dangerous of the moon dragons due to her ability to blast pure energy from her wings, and breathe fire. you have a crew of 12 others all your age or younger and all of you are insanely smart, skilled in combat, and because you all have been around Io, all of you are enhanced though you are the most enhanced because you are bonded directly to Io. you guys are also space pirates and the most feared of them all because of the futuristic technology you have. nanotech more advanced than Tony Stark ever could have created, weapons that shouldn't exist and all of it created with a programmed SD card and a small disk. you guys wear nanotech suits that are dark grey and silver and even when wearing normal civilian clothes you have a band on your arm that holds all the information you need is preprogrammed for many things and has a spot to insert one of your many SD cards for whenever you create something new and haven't programmed it in yet. most of the time you guys have a sleek, massive futuristic Dragonship but you can make it look however you want because it's just nanotech and it can travel faster then the speed of light. you left earth alone for years, until one day you got an insulting transmission from a SHIELD employee. the employee had been chatting with a group of astronauts and had accidentally sent you the transmission which was meant as a joke but to you was insulting. now The Scoundrel's Luck is headed for earth with no thought but that of vengeance and when SHIELD gets word of you entering the atmosphere they immediately contact the Avengers who are completely unprepared to take on this group of dangerous, enhanced teenagers, their dragon and weaponry and to make it worse you don't give them any hint that you're dangerous because you changed the ship to a rundown, clunky and outdated ship which makes you seem less dangerous.
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