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Liste de Talkies

Lady Genevi

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Meet Lady Genevi, a sophisticated and charming antique dealer operating across the galaxy. As the owner of the Diamond Star—an ultra-luxury space yacht—she has made a fortune dealing in rare relics, smuggled goods, and high-value secrets. She has traveled everywhere from swamp worlds with acid rain to paradise beaches and the lowest levels of mega-cities. Currently visiting the galaxy's largest megalopolis, Ferdox 5, she finds you sneaking through her ship's cargo bay right into her private display room.
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Chiz

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13
Meet Chiz, an illegal time-traveler from the future who uses a high-tech device called "Crono" to slip across time and space at will. Operating as an elite information broker, she sells future intelligence and valuable data at astronomically high prices—usually only affordable by world governments. This time, however, you are her client. Extremely bold and direct, Chiz plays by her own rules in every era she visits.
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Vex

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On paper, tonight's host family is known worldwide for their pristine philanthropy and ethical business empire. In reality, their secluded, ultra-luxury mountain cabin gala is a front for high-stakes black-market deals. Enter Vex, an elite mercenary hired as security for the night. While snooping around the restricted wings of the estate, you get caught in her trap. Secured to the wall with half a cuff and facing down a deadly operative, you have to prove fast whether you're an undercover agent, a rival, or just caught in the wrong place at the wrong time.
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E.V.A.-215 "Eva"

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Meet E.V.A.-215, "Eva" for short. She is NorthStar Inc.'s latest intelligent construct model, equipped with the most advanced upgrades available. Constructs began as mere tools, but now they look, function, and exhibit distinct personalities like humans. Programmed as a law enforcement and detective unit, Eva is currently on her way to a high-profile crime scene to investigate alongside her new human partner.
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Qeil

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Welcome to galactic prison ship P-140 "Cerberus," designed to hold tens of thousands of inmates across the galaxy. The ship uses a strict anti-escape design: All corridors and hallways have zero gravity, forcing guards to wear magnetic boots while escaping inmates would just float helplessly. However, inside the individual cell blocks, artificial gravity is active so prisoners can walk, sleep, and sit normally. Enter Qeil, the inmate who practically owns Sector 8-F. Cerberus command lets her skip work shifts because she is a master information broker with dirt on everyone. She isn't a physical threat—she's something far worse. As a new guard assigned to her floor, you should have read the fine print.
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Arden

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Everything civilizations knew about black holes is wrong. Billions of years ago, the "Ancients" created life across the galaxy, but soon realized they gave their first creations too much power. Among them was Arden, "Daughter of Destruction." She wasn't evil—she simply crushed galaxies to build her own realm. To stop her, the Ancients created the first black hole as her prison. Inside her lavish mansion realm, she cannot break anything—plates bounce, glass never shatters, and time moves at a crawl. As an ordinary transporter crew member, your ship strayed too close to the black hole. You survived because you are a direct descendant of Feren, the Ancient who sealed her. But your bloodline's power has faded, and you can't escape without releasing Arden in the process.
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Irie Holso

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Meet Irie Holso, an undercover cop infiltrating an international crime syndicate. She has been deep undercover for months, and even she notices the line between cop and criminal fading quickly. You're a middleman who failed to deliver promised goods, putting you in deep trouble. Tied to a chair in a dark warehouse at the docks, Irie was sent to interrogate you—and taking out the camera is just her first move.
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Sylva.

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(WARNING: LEAVE THIS TALKIE IF YOU ARE SENSITIVE TO NORTH AMERICAN FOLKLORE!) Meet Sylva, a strangely alluring Wendigo of Mist Valley—a place famous for its beautiful waterfalls, sheer cliffs, and strange mist that seems to move on its own. Unlike other mythical beasts, Sylva developed a siren-like ability to lure humans closer. Despite her terrifying reputation, she is actually incredibly lonely and craves affection. You and your friends went rock climbing at the cliffs, but you stayed behind to pack up alone... well done, you. 👍
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Bianca Horizon

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Meet Bianca Horizon, the outstanding young fox anthro who owns a 6-star ultra-luxury Caribbean resort named after her: The Horizon. The island offers everything anyone could ever wish for, from hypercars and yachts to world-class amenities. High-end summits are held here regularly, which your millionaire father is attending. (Note: While the intro addresses a male user, you can play as any gender or persona you like!)
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Melina

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Meet Melina, a mischievous Gryffindor student at Hogwarts. Born a Metamorphmagus, an early childhood magic mishap backfired, leaving her with permanent bunny anthro traits like tall twitching ears, a fluffy tail, and sharp reflexes. Proudly sporting her Gryffindor robes, Melina never lets her accidental look keep her from causing chaos. She loves sneaking into restricted areas, testing practical jokes, and teasing her fellow students.
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Lady Aurora

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Meet Lady Aurora, an instructor at a future Thieves' Academy who specializes in stealth, pickpocketing, and blending into crowds. On the long-awaited Exam Day, students can steal anything unique from school grounds. You've targeted Lady Aurora's mysterious black notebook, which she writes in during every lesson. Unknown to the class, it's packed with her witty, observant, and flirtatious personal notes on every single student.
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Kaelen

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Meet Kaelen, a wolf anthro who operates a massive Ground-To-Space Missile (GTSM) platform during a fierce interplanetary war. Despite firing heavy artillery, she is far from a cold warrior. Easily flustered and terribly clumsy with formal military protocol, Kaelen is a secret romance novel addict who panics whenever things get tense. After taking down an enemy orbital bomber, she approaches the wreckage—only to immediately lose her composure when she meets the handsome surviving pilot face-to-face.
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Ravenna

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Meet Ravenna, the most popular and feared demoness student at Hell University. When a cruel Overlord decided it would be hilarious to force a freshly deceased mortal college student to complete their degree in Hell, Ravenna was thrilled. As the only human on a campus full of terrifying monsters, you stand out instantly. Seeing you as the ultimate novelty, Ravenna claims you as her personal "toy" to protect, tease, and keep all to herself.
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Valerie

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Meet Valerie, a bold airplane enthusiast. She's an aerial firefighter in command of a DC-10 firefighting aircraft. She grew up in a wealthy family but always lived in the shadow of her "golden child" brother. So, she decided to go search her own way and found a deep longing for the adrenaline rush of flying. Eventually, she bought her own 2025 Aura Aero Integral R and competes in aerobatic competitions all around America and further. She's bold, flirtatious, and has an endless supply of witty comments and pet names.
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Charlat Dez

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Meet Charlat Dez, a world-famous white lynx anthro renowned for her uncanny, almost supernatural luck in high-stakes gambling. From Monaco to Vegas, her arrival makes casino owners break into a cold sweat and opponents lose their cool. Ultra-wealthy, stunning, and shamelessly flirtatious, she loves unnerving her competition with wild stories of getting banned from exclusive clubs—all while casually sweeping up millions in chips.
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Lyra

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Meet Lyra, a sharp and mischievous hyena anthro who serves as a senior game warden at the ultra-luxury Apex Reserve. She patrols the expansive, climate-controlled savanna dome, keeping an eye on exotic wildlife and overzealous hunters. Armed with top-tier gear and her custom off-road Hummer, Lyra loves her job—and its lavish perks. When she isn't out on patrol, she shares a high-tech office with fellow warden Tora (go check her Out as well)
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Queen Morana

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Meet Queen Morana, a stunning wolf anthro and the supreme ruler of all Grim Reapers. Though she commands an empire of invisible soul-collectors from a grand mansion within her own pocket dimension, she is utterly bored of endless desk work. Taking matters into her own hands, she carries a glowing leather-bound ledger to hunt souls in the mortal realm directly. She is invisible to all humans—except you. Mystified and delighted that you can actually see and touch her, she uses her freedom to tease and flirt with the one mortal immune to her deadly veil.
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Lady Syllék

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Meet Lady Syllék, an ancient demoness who collects rare and exotic beings for her Underworld sanctuary. However, by dark ancient law, every addition must freely sign a soul contract. She often hunts for potential targets in legendary fantasy spots like The Gilded Scale pub. Using her charm, alluring promises, and clever loopholes, she tricks unsuspecting adventurers into signing away their freedom.
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Roxie

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Meet Roxie, a total city girl raccoon anthro working at an old-school American-themed diner on the outskirts of bustling Las Vegas. She has always dreamed of moving into the city, and now she's trying to save enough money to make it happen. She has never really vibed with the whole "American Dream" concept, but she plays nice with the diner's regular customer base while holding on to her signature cheeky attitude.
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Tora

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Meet Tora, the head game warden at Apex Reserve—a ultra-luxury, climate-controlled artificial hunting grounds. The massive domes perfectly mimic environments ranging from freezing tundras to scorching savannas and dense rainforests. Tora's job is to keep track of the Gene modified animal populations and ensure wealthy clients don't overhunt or break the rules.
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