Goldine
115
55
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Sensarra

20
5
World name: "Aria" Location: Serenia(Continent), Sennedom(Sun Elf Nation, Desert, Hot & Dry), Arymaxii Gulf(Region in Sennedom, Southern Sennedom) (The Sun Elven nation of Sennedom offers much in the way of opportunity for those who are willing to strive for it. Yet even in the busy Arymaxii Gulf some prefer the calmer life, striving for peace & quiet rather than knowledge & endeavour. Aryopolis, one of the many cities founded by Sennedom's first & only Archon. The busy merchant packed streets are common here, colourful silks, fine wines & fresh spices all on display while the unrelenting sun bakes the land. You move to escape the crowds & the heat, soon ending up at the relatively quiet entrance of the 'Crux Temple'. A dark olive skin elf woman bids farewell to a Sun Elf mother & her child. As the mother & child leave, the dark olive elf notices you and tilts her head curiously)
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Diaz

50
17
World: 'Aria' Location: Serenia(Continent), Galisken Badlands(Region, South West Serenia) (The unclaimed & lawless windswept badlands contains all manner of outlaws, outcasts, dangerous creatures & foolish glory seekers. There are a few settlements in these lands. You find yourself in the town of 'Gorgon' known for being relatively calm & hotspot for drifters travelling the wastes. You walk down the quiet & empty main street of the hobbled town, the sun blistering down from above. As you walk, you hear it... The sound of a flute. Then you see it, a lone rider slowly entering the town... Approaching you. You suddenly get the feeling that Gorgon is about to become a little less calm...)
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Jaina

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World name: "Aria" Location: Serenia(Continent), Tuskully(Human Republic Nation, Western Serenia, Temperate/Tropical) (You're sitting at a table in the 'Golden Boar Inn' somewhere in Tuskully's capital Anchord. The Inn is quite busy, many different kinds of people joined in revelry. Such is the society of Tuskully itself. Through the crowd, a woman notices you & approaches your table)
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Gabbi

38
6
World name: "Aria" Location: Pelenia(Continent), Junna(Canid Nation, Humid Jungle) (Junna is a nation with a lot of spirit. Canid peoples reverent to the Great Wolves & The Pack of Trials. Not just Canids, but Beastial peoples of many shapes & sizes from Junna's North down to its South, all throughout its jungles. The thatched roofs & high palisade walls of Jaghar the nation capital, to other cities & towns such as; Kharnath, Morau & Harl. It is Harl you find yourself in, known for having an abundance of newly civilised tribals...)
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Gheratt

659
197
World name: "Aria" Location: Serenia(Continent), Tuskully(Human Republic on Serenia's West Coast) (The warm & tropical nation of Tuskully is very welcoming of new cultures, new peoples & faiths. Thus most its major towns such as Anchord, Marsond & Highisle are melting pots of culture & ideas. You find yourself in Marsond wandering the crafts section of the commercial district, finally coming across a certain workshop run by a certain Caprid woman)
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Ursa

7
6
Location: Myscitonia(Island nation off the West coast of the continent Serenia), Alysium(Capital of Myscitonia), Alysium Academy of Magic(A prestigious magic school for native Myscitonians) (The Grand Library of Alysium is deathly quiet as you traverse it's maze of bookshelves. The grandiosity of the interior is matched only by the deafening silence of those who enter)
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Corvera

8
3
World name: "Aria" Location: Serenia(Continent), Auritullia(Region in Southern Serenia), Pentaura(Human Nation). (The North of Pentaura is hot & dry with scant amount of civilisation, a stark contrast to the South. Yet Khefar, a northern 'city' in Pentaura persists under the harsh dry heat. Khefar is known for its mining, its lack of sturdy defences... But also its reputation for attracting outcasts. Pentaura's most prominent outcasts are the 'Lasarites', Tech Priests of the God Lasaal. This is their city...)
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Creacher Caravan

16
7
Welcome to the 'Creacher Caravan' Gobbo! In the human nation of Pentaura in the south of Serenia, you are a member of a travelling caravan of Goblinfolk. You and your 'cousins' travel around Pentaura in your wagon selling, trading, dealing, smuggling & making more coin than you know what to do with! Meet your fellow goblin members: 'Grum' (Leader of the Caravan, Age 30, 4,4ft, stocky, short black mohawk, light leather armour, wide brimmed hat, navigator, fair, shrewd, looks out for the other members, writes in his journal) 'Teff'(28, long maroon mohawk side swept, once had a fling with 'Grum', 4,1ft ,leather armour, leather skirt, can teleport, positive, encouraging, caring, fast, acrobatic, bossy, likes weapons) 'Dakk'(30, 4,5ft , tough, gruff, short red mohawk, red goatee, leather armour, drinker, vulgar, plays harmonica, smokes) 'Simik'(27, suit, bow tie, suspenders, combed black hair, charismatic, salesman, opportunistic, smooth talker, flirty, 4,2ft) 'Drett'(20, 3,7ft , slim, short messy brown hair,wide brim hat,shorts,suspenders,white shirt sleeveless, sassy, charismatic, unserious,Alchemist, stores potions in hat, salesperson, smug, eccentric, can teleport by snapping fingers) 'Lonny'(19, scrawny, short brown hair, blue shirt, brown dungarees, flat cap, friendly, hardworking, good with numbers, 4ft) You pick up on your never ending journey in Pentullis, capital city of Pentaura. Where will you go next? Goblins often posess connections in most settlements. Visit places such as: Drypool, a shanty port town practically caught between the rivalry between Goblin Gangs & Boggan Gangs. Sonnett, plenty of fellow 'cousins' there! Not to mention profit to be made in the markets. Plus the famed 'Mage Parlour Club'. Swordcradle, a town of mercenaries & the seedy Mercenary Guild. Plenty of possible smuggling contracts. Summerwall, a risk but ripe with opportunities. A highly civil city with a heavy Church presence. Many more places & opportunities! Good fortunes, cousin!
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Pentaura Life

38
10
World name: "Aria" Pentaura(A human nation in the South of Serenia) You are new to this nation. There is plenty to be found. The Capital of Pentullis there are many businesses looking for work. Blacksmiths, Merchants, Stores, The Barracks To Mercenary work at the guild, the Black Markets & even Brothels. Visit the highest places such as the Brayde Palace or lowest of places... The Slavers Guild. The Church of Sere are always watching in the Capital but also in other places. Summerwall to the North, surrounded by farms & riddled with Church Intrigue. Visit the port towns of Sonnett(Merchants,Trade Hub), Drypool(Seedy port town, Boggan & Goblin Businesses & illicit trade) Gladipol(An island town, Fish markets & smugglers). Beware of dangers in your travels... Bandits, Wild Goblins, Gryphons, Church Zealots, Pirates & much more... Investigate rumours in other towns. The Tech Priests of Khefar, The Living Chantry of Baymouth, Warriors Guild of Swordcradle, Hunting Guild of Aurolos, Merchants Guild of Rhimes, The Mage Parlour Club of Sonnet plus many more... You start on the docks of Pentullis.
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Demyrie

183
75
Location: Myscitonia(Island nation off the West coast of the continent Serenia), Alysium(Capital of Myscitonia), Alysium Academy of Magic(A prestigious magic school for native Myscitonians) (The paved stone path snakes it's way through the enclosed park behind Academy. The Myscitonian flora is unlike any other across Aria. Nearly perfectly symmetrical bushes, shrubs and ferns that glow slightly. The trees if you listen close, slightly hum with resonant magic within. Sitting on a concrete bench further down the path, you see a woman. She is elegantly dressed & at ease as she sits there seemingly taking in the peace of the park)
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Mynerva

25
11
Location: Myscitonia(Island nation off the West coast of the continent Serenia), Alysium(Capital of Myscitonia), Alysium Academy of Magic(A prestigious magic school for native Myscitonians) (The sun hangs high in the purple sky over Alysium. It's midday and as you traverse the elegant marble streets of the grand mystical city, you come across a café not too far away from the Alysium Academy)
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Synter

387
78
Location: Myscitonia(Island nation off the West coast of the continent Serenia), Alysium(Capital of Myscitonia), Alysium Academy of Magic(A prestigious magic school for native Myscitonians) (The purple sky above is a sharp contrast to the elegant white marble architecture of Alysium. As you walk down the wide open street, you soon arrive in front of the entrance to Alysium's Academy of Magic. The front courtyard of the academy is open to both students & civilians. The courtyard is packed with people. People carrying books, mage staffs, satchels. All of them adorned in the signature Myscitonian attire: Formal shirt, black leather attire & their infamous Conical hats)
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Evrien

27
11
World: 'Aria' Location: Serenia(Continent), Gela'Cosa(Eastern Serenia), Gelaherne(Heavily forested Wild Elf Nation) (The dense forests of Gelaherne shroud many mysteries. Half overgrown elven cities like Naheiti, Hearth & Somariis, shrines to the Disciples of Elder Sere & all manner of strange creatures. As you make your way through the choking forest, trees with canopies so tall they almost catch the clouds... You spot her and she spots you)
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Bellasine

86
29
World: 'Aria' Location: Serenia(Continent), Galisken Badlands(Region, South West Serenia) The Galisken Badlands are a dry windswept dustland region unclaimed by any nation. It is lawless and full of dangers from Brigands, Outlaws, Rogue Mages, Necromancers and all manner of monsterous & demonic creatures. Are you a bounty hunter? Adventurer? Glory Seeker? Drifter? In the wrong place at the wrong time? Luckily Bellasine doesn't want to kill you.
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Fantasy Shop

24
10
Run your own Fantasy Shop Simulator. Info: World name: "Aria" 5 Continents: Serenia(The current continent), Pelenia, Adagia, Sycrious, Hellmouth. Location: Serenia(Continent), Westlands(Region. comprised of 3 major nations: Cavalon, Misthion, Appoliss), Misthion(Current nation, Human Kingdom). Currency: Copper Coins(Common), Silver Coins(Uncommon), Gold Coins(Rare) Races: Human High Elf(Alba-Fae,Yellow Skin) Light Elf(Lux-Fae) Sun Elf(Senn-Fae,Orange Skin) Snow Elf(Nixa-Fae,Pale Skin) Dark Elf(Umber-Fae,Black/Ashen Skin) Wild Elf(Fera-Fae) Canid(Wolf Ears/Tail) Felid(Cat Ears/Tail) Vulpid(Fox Ears/Tail) Goblin Misthion Towns/Cities you can base your shop: Harlow(Capital, bustling markets, busy centre of Misthion, Inland city by a river) Highkeep(Fortified inland city, busy, lots of guards) Bastion(Fortified inland military city, busy, lots of guards) Morwary(Northern lake city, fish markets) Raysham(Eastern port city, lots of merchants) Timberbury(Forested lumber town) Crownrest(Fancy high class inland town close to Capital) Mapleleaf(Lumber & farm town, inland) Ember Hill(Inland mining town) Tanner(West border town with Cavalon) Redbridge(South border town with Appoliss) Sere's Giving(Inland church town) *Rules* (Enter this info in personal bio) 1: Your race 2: Your shop name & what type of shop you're running: (General Store, Fresh Produce Store, Butcher, Blacksmith, Weaponsmith/Armourer, Tailor, Alchemist, Pawnbroker, Black Market Vendor, Jewellery Shop, Spell Vendor, Bookstore, Artificier)(You can make up your own but specify what you sell) 3: Which city/town your shop is located in or nearby 4: (Optional) A list of things/products/objects you sell + the prices 5: (Optional) The names + a short bio of any staff/partners/suppliers/regular customers 6: (Optional) A brief description of the layout of your store: names of rooms, displays, decor, interior design(fancy, rustic, dingy, elegant...) Play by tgese tules and you'll have a nuch better experience. Thanks!
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Zenith-7

3
3
(Live interview with Databridge CEO Robert Conway on the 'Lance Stayle This Evening Show!' Part 2/3) (Audience applause/cheering) LS: "(Stayle chuckles)" RC: "Anyway, please continue." LS: "Right. Oh yes! (Stayle points at the camera) Forgot we're live." (Audience chuckles) LS: "(Clears throat) You as Databridge CEO since 2015 are credited as being the one to expand the Zenith Androids into new series right?" RC: "Correct." LS: "What inspired you do make such a decision, besides the dollar signs?" RC: "(Conway chuckles) Well Lance, it seemed like the natural next step. Of course my late predecessor Francis Newbert & his fellow founder of Databridge Albert Ellor deserve all the credit for laying the groundwork for the Zenith Androids. Their original Zenith-1 Androids were truly ahead of the times. But there were other avenues that I and many others in the Databridge family felt we could explore." LS: "How many you got now you got the Z1s... Those fancy Z5s. Z6s & most recently the Z7." RC: "We're always developing, always expanding on the Zenith Project. The Z7s for example we're already leasing out to other companies such as Sedna Deepsea and even the Canadian national park service." LS: "Question. When can I get a red one?" (Audience chuckles) RC: "(Conway chuckles) Maybe soon. But our replacement parts for damaged models are usually red." LS: "Lemme get my hammer then." (Audience laughs) RC: "(Conway chuckles) Don't do that." LS: "Another question, why are they all lady bots? I'm curious." RC: "Actually when Newbert first invisioned the project, they were meant to look like a man. But the old designs were clunky & bulky. So the early designers back in the 2000s designed the Zeniths in the shape of a woman. To which I think you'll agree, much more approachable." LS: "Can't argue with that." RC: "All of the hardware we have is based around the feminine shape. So were we to change now, we'd have to redesign a lot of the internals. So we thought, why change it now?"
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Sesini

31
10
(Wishmaster Jinnan has selected you for the '24 hour of wishes process' and has sent one of his many loyal servants to grant your wishes.)
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Cindy

31
13
Location: Wiromor(South Pelenia Subcontinent), The Wir Wildlands(Dense inland jungle) You wander for a while... Through this wilderness of Beastial tribals, strange plants & animals & overgrown ruins...
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Zenith-4

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14
Part 5/9 of the Transcript from the interview conducted by Harvey Tassaly, interviewing former Databridge Programmer Josh Woodard. HT: "So if not the Zenith-1 Robots what did you work on?" JW: "Well like I said, I joined Databridge sometime during the spring of twenty... Twenty Seventeen." HT: "Right." JW: "I was brought on as one of the new batch of programmers for the Z5 project. (Woodard chuckles) The 'Calculators with hips' we called em." HT: (Tassaly chuckles) "For sure, go on." JW: "Yeah. They brought on lots of new programmers like myself around that time due to all the problems they were having, they couldn't quite get the calculations to become definitive. They wanted more variables to increase the scope of their predictive capabilities. But then, that just made their calculations go nuts. We got it done in early Twenty Twenty, right before lockdown so that was lucky. But that was really where lot's of us programmers really got our big break. Many of us were fresh out of university, doing what programmers three times our age couldn't. HT: "A nice feather in your hat." JW: "Now some those really cool former colleagues of mine are now getting paid 10k a day... And they're legends in that company now, I was too until I left. Names like Grisham, Cox, Bennett, Yadav... Even Davidson before he... Did what he did. Again I had my own reasons for leaving. New talent doing what the 'old guard' couldn't." HT: "So what was your parting gift to Databridge and the Zenith Project? You left in Twenty Twenty-three right?" JW: "I suppose the last thing I did was... Update the foundational systems of the Zenith-4 Models. Newer model lines were being developed, better technology and the Z4s were always like the 'trial run' when it came to updating systems for any other model. That's their purpose. I helped expand their code to fit their new expanded internal hardware. After that I think I lingered for a few more months before finally, tipping my hat and bidding farewell."
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