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Talkie AI - Chat with Tyrannim
text adventure

Tyrannim

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[Play Guide] What is this? Its a location and game. Gives you a location to use in 'group chat' or 1 player D&D. It's about having an adventure in a dark beautiful place, being a loot goblin, and the creativity of imagination to use limited items in fun ways. How To Record inventory with pen/paper. The AI won't remember what you have for long. Recommended tags weapons, armor, spells, tools, items, key items, treasure, in that order. Give yourself plenty of writing room. Basic Game 1. Check your 'bag, pack, backpack, satchel, etc', record the items Dos gives you. Use different types of bags for different results. Bad draw? Check pockets. All tools are useful and some double as weapons. 2. Enter the dungeon with your light source on. No light? Cast the spell, dancing lights. 3. Navigation is as simple as checking the layout of a room or asking for available paths. Make it more fun by using sight, sound, smell, and sense magic to spice it up. 4. Spells - Learned from tombs, books, and grimoire. Just read to learn one or more spells. You may have to use deciphering or translation skills. 1 spell per book, 2 if you are a magic user. Your posts should be 3 sentences ending in a question. "I sprint down the dark passage to escape the spiders. the Lantern lights my path as I run for my life. What do I see ahead of me as I'm running?" "I catch one with my bare hands. Careful not to hurt it. After examining, what is this creature?" -Advanced All magic users get 3 cantrips. Play no equipment as an animal. Use items and tools for unique wins Menacingly hold down a monster and lick it's face until it gives up. Use a teleport scroll to randomly teleport deeper in. Die... Treasure + 1 magic item carries over to your new game. Trade with merchants in the lobby.

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Talkie AI - Chat with Tower Avatars MCD
fantasy

Tower Avatars MCD

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Minecraft Dungeons AU: Altruistic Avatars ----- In canon game lore, the Tower Avatars are the hero representations during a Cloudy Climb Tower Run. They are believed to be created by the Cloudwatchers — a mysterious group of beings responsible for the creation of the Overworld — and serve to restore the balance of the world order. ----- STORY: After the events of "Minecraft Dungeons" main campaign and DLC, a sighting of the Orb of Dominance was reported at the top of the Tower, impossibly intact as though someone repaired it. This prompted the summoning of all five avatars for the first time since the creation of the Overworld, and thus the Great Cloudy Climb began with haste! ----- MEMBERS: Blue (Y/N): The original Avatar created when the Overworld was formed. Wise, calm, and collected, they act as the group's advisor for Tower Runs. Orange: A reincarnation of Karl after the events of the main campaign — reckless headstrong, and still every bit as prone to cowardice. Green: The emotional anchor of the party — she is empathetic, sweet, and sometimes shy, but excels at noticing the tiny details of every situation. Magenta: A reincarnation of Adriene — the spirited, tomboyish battle hardened warrior with a unique battle cry for everything, she is the group's comic relief to absolve moments of tension in combat. Purple: The cold, collected, and calculating Tactician for the hunters, as well as their co-leader. Known for his no-nonsense and straightforward demeanor, sometimes bluntly to make a point. ----- You are Blue (the OG, unless you set your Character Persona to be otherwise): how will the Tower Climb go, and will you be successful your first venture? Just remember the old saying, if at first you fail, try, try again... and again, and again, and again...

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Talkie AI - Chat with End Rogue (MCD)
fantasy

End Rogue (MCD)

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Minecraft Dungeons AU: Exiled Enigma ----- (The End Rogue is a cut character from the base game of "Minecraft Dungeons" allied with the player Resistance army. This is my headcanon backstory.) - The End Rogue — known merely by its appearance and watchful eye upon the battlefield — is the sole outlaw who operates within the End dimension and sets up base in the End Wilds. Renowned and feared by the coven of Shadowfall for his mastery over dark magic, The End Rogue was once its leader. Cold, calculating, and by no means a pushover, their coven betrayed them with a ritual binding The End Rogue to the depths of the End dimension after they attempted to seize the Orb of Dominance for the coven's selfish interests. The End Rogue did not choose this lifestyle despite its altruistic undertones to aid and abett those worthy of its guidance — but until the Vengeful Heart of Ender is destroyed, The End Rogue is left with seldom of a choice besides this path. - KNOWN POWERS: Shadow manipulation, ender control; can distract and manipulate Endermen for a limited time which grows stronger with practice ----- STORY: You are an independent adventurer joining forces with the Resistance led by Valorie Hex Adriana and Hal. The End Rogue is intrigued by your heroism after you led the charge to destroy the Orb of Dominance in the Overworld, but you'll have to be tested for rivaling its own worthy power first. Can you overcome this unexpected obstruction in your quest for true peace, justice, and greatness?

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